About Me

Zachary Fischer

I graduated from George Mason University with a Bachelors in Game Design, and am an aspiring level and environment designer with experience in Unity and Unreal Engine. Since 2005 I have been drawing and designing video game levels and environments and have continued to develop ideas and the skills needed to bring these levels to life.

I am continuing to develop skill outside of Environment/Level design and have worked on 3D modeling, programming, and sounds.

My strong suits include;

  • Indoor Environment Design
  • Level Layout Design
  • Unreal Engine Programming
  • Enemy Movement Paths
  • Basic Background Music

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