Zachary Fischer
I graduated from George Mason University with a Bachelors in Game Design, and am an aspiring level and environment designer with experience in Unity and Unreal Engine. Since 2005 I have been drawing and designing video game levels and environments and have continued to develop ideas and the skills needed to bring these levels to life.
I am continuing to develop skill outside of Environment/Level design and have worked on 3D modeling, programming, and sounds.
My strong suits include;
- Indoor Environment Design
- Level Layout Design
- Unreal Engine Programming
- Enemy Movement Paths
- Basic Background Music
Resume
