Give the People What they Want is a VR game developed for Oculus and HTC Vive VR headsets where the player takes on odd jobs in a variety of environments and throw things at customers’ faces.
In this project I am in charge of both level/environment design along with prop modeling to help fill the world with the game machines and other small items.
The game is available on Steam.


The Music Store Level


The Pet Store Level


The Toy Store Level